Artemis Entreri (Character) Comic Vine


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Artemis in the novels has always been described as super dexterious (he is a thief/assassin afterall) but also quite strong. So I'd say if it were me I'd have him at least 19/20 Dex and 15/16 Str (I don't know 5e but I assume those numbers still mean the same from earlier editions).


Portrait of Artemis Entreri for artemisentreri Baldur's gate

A community all about Baldur's Gate III, the role-playing video game by Larian Studios. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!


5th Edition Stats for Artemis EntreriThe World's Greatest Assassin

Drizzt Do'urden. Artemis Entreri. Wulfgar. If you're an old-school fan, there are a number of others names that you might know by heart, like Elminster. If you've been around since the beginning, though, you know that there's one oft-forgotten name that deserves to live on in that pantheon. He's forgotten by many, but he's still.


Artemis Entreri (Character) Comic Vine

Basic Information Alternate spelling (s) Drizzt Daermon N'a'shezbaernon Titles Champion of Mielikki Aliases Do'Urden, The Hunter, Masoj Oblodra Home Northwest Faerûn Former home (s) Menzoberranzan, Northdark Mooshie's Grove, Moonwood Icewind Dale, Frozenfar Mithral Hall, Silver Marches


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Basic Information Titles Captain of the Guard ( House Do'Urden) Aliases Jarlaxle Baenre Jarlaxle D'aerthe Catti Zardoz Zord Home The surface world (especially Luskan) Former home (s) Menzoberranzan, Northdark Calimport, Calimshan Bloodstone Lands Luskan, Sword Coast North Sex Male Race Drow


Artemis Entreri (Character) Comic Vine

He endured terrible torture there, but Cattie-brie pursued Drizzt into the Underdark and she, temporarily allying with Artemis Entreri, helped Drizzt escape to Mithral Hall. During the Time of Troubles, a Realms-shaking event in which the gods walked the earth and the Weave of magic was disrupted, Drizzt and his companions struck back into the heart of Menzoberranzan and defeated Matron Baenre.


Artemis Entreri Origins Entreri’s Jeweled Dagger

Artemis Entreri was born in Memnon and spent his youth as a thief in Calimport. He has become one of the most accomplished thieves and assassins in all Faerûn, active all over (and under) the Sword Coast North. His determination, iron self-control, and natural agility make this small, wiry man dangerous.


Artemis Entreri by CrazyScarlet on DeviantArt

Artemis Entreri Edit 5e 3e Gallery Artemis Entreri Basic Information Titles King Artemis the First Aliases Barrabus the Gray Belmer Belmer Droon Ambassador Droon Home Calimport, Calimshan Sex Male Race Human Partial shade Occupation Assassin Known language (s) Common, Drow Sign (rudimentary), Rules Information


Artemis Entreri D&D Beyond

Forgotten Realms is a campaign setting for the Dungeons & Dragons ( D&D) fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]


Artemis Entreri Artemis, realms, Onam wishes images

Summary. Artemis Entreri is ruthless and cunning assassin in Faerun, and among the most sought hired killers across the Forgotten Realms. He served as an arch-nemesis for Drizzt Do'Urden and the Companions for quite some time, taking actions against the party including kidnapping Cattie-brie, Regis, and Drizzt's companion, Guenhwyvar.. Artemis bore a dreadful early life, experiencing sexual.


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Entreri is typically seen as a Fighter first and Rogue second, so I think using the Fighter class is the best bet. At lvl 2 I would pick up Apprentice Sneak Attack. Weapon Focus: Ruffian gives access to stilletos and sabres, both of which are good options for Entreri. There is a lifesteal stilleto in lvl 1 of the dungeon beneath Caed Nua.


Xine Fury's Campaign Journals Board Game The Legend of Drizzt

Artemis Entreri: Male Human Ftr14/Rog5/Rgr1/Asn1; CR 21; Medium-size humanoid; HD 14d10+28, 5d6+10, 1d6+2; hp 138; Init +9; Spd 30 ft.; AC 22; Atk +22/+17/+12/+7 melee (2d8+7/18-20*3 Charon's Claw) +23/+18 melee (1d4+8+life stealing/17-20*2 +4 defending dagger of life stealing); SA, death attack (fort DC 14), sneak attack +4d6, fight with two we.


Artemis Entreri Redone by Morthz on DeviantArt

Artemis Entreri is a fictional character in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Entreri is depicted as a ruthless assassin and the arch-enemy of Drizzt Do'Urden, the protagonistic dark elf.


Artemis Entreri Alchetron, The Free Social Encyclopedia

Sentient Item Alignment Evil Charon's Claw, also known simply as Claw, was a minor artifact comprising an enchanted sword and accompanying gauntlet. It was designed to battle wizards and was once wielded by the highly skilled assassin Artemis Entreri. Contents Description Powers Sword Gauntlet History Early History Artemis Entreri


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9 SneakySnake685 OP • 1 yr. ago The reactive trait is a great idea! I agree that given the almost-superhuman speed of fighting in the Drizzt novels, it would probably be appropriate. I used the Jarlaxle stat block from Waterdeep: Dragon Heist as a basis for a lot of things on this one and didn't think of giving it reactive. SneakySnake685


[Art] Artemis Entreri r/DnD

I remember on 2nd Edition two of us sat for a couple of hours have the two fight (they were 10th level). It was so beautifully balanced it was really 50/50 who won.